When inserting a hit or stop in the middle of a movement sequence, the shape of the movement should not drastically change. [Soul](https://youtu.be/Rdk8XnM4u5E?si=3XnJuoxun7pN5len&t=180) is a master of inserting hits into grooves, while preserving the groovy feeling. To practice this, use [[Methods for generating smooth continuous motion]], and then insert hits throughout the smooth path. Visually confirm that the smoothness is not compromised when hitting When the hit is unintentionally entangled with a motion distortion, the hit looks forced, and has less clarity in expressing specific instruments Decoupling hits from motion also enables [[Beat kill mode]] Intentionally warping the motion can still be useful - [[Accelerate into a hit to make it look stronger]]